updated 微调

This commit is contained in:
郑浩乐 2016-01-29 10:35:16 +08:00
parent c183cf629f
commit 419d4a3a95

View File

@ -198,7 +198,6 @@ function Game(id,params){
}; };
//重置物体位置 //重置物体位置
Stage.prototype.resetItems = function(){ Stage.prototype.resetItems = function(){
this.status = 1;
this.items.forEach(function(item,index){ this.items.forEach(function(item,index){
_extend(item,item._settings,item._params); _extend(item,item._settings,item._params);
item.index = index; item.index = index;
@ -212,7 +211,6 @@ function Game(id,params){
}; };
//重置地图 //重置地图
Stage.prototype.resetMaps = function(){ Stage.prototype.resetMaps = function(){
this.status = 1;
this.maps.forEach(function(map){ this.maps.forEach(function(map){
_extend(map,map._settings,map._params); _extend(map,map._settings,map._params);
map.data = JSON.parse(JSON.stringify(map._params.data)); map.data = JSON.parse(JSON.stringify(map._params.data));
@ -339,6 +337,7 @@ function Game(id,params){
this.setStage = function(index){ this.setStage = function(index){
_stages[_index].status = 0; _stages[_index].status = 0;
_index = index; _index = index;
_stages[_index].status = 1;
return _stages[_index]; return _stages[_index];
}; };
//下个布景 //下个布景
@ -346,6 +345,7 @@ function Game(id,params){
if(_index<_stages.length-1){ if(_index<_stages.length-1){
_stages[_index].status = 0; _stages[_index].status = 0;
_index++; _index++;
_stages[_index].status = 1;
return _stages[_index]; return _stages[_index];
}else{ }else{
throw new Error('unfound new stage.'); throw new Error('unfound new stage.');